EntityID is the delcaration of one entity (building, non-movable-thing) in exsistance, on the battlefield/map:
You cannot normally just use an EntityID, it has to be got from a variety of sources. Normally, it is a single squad from a Entity Group (EGroup), and can have actions performed on it, or information got from it, or it is created and assigned an ID at time of creation.
You work with EntityID's in a similar way to SquadID's.
Entity Index Category
Data Types
Functions
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