This documentation has been designed to give you an understanding of the Warhammer 40,000: Dawn of War Mission Editor (ME). The ME can be described as a 3D height map editor. Easy to learn and powerful, the ME was designed so that anybody interested in making a Warhammer 40,000: Dawn of War map can easily create a fairly detailed, functional, and attractive map regardless of “modding” skill level. To give you an example of how powerful this tool is, you need only look at the Warhammer 40,000: Dawn of War (DoW) single-player campaign, and the multiplayer missions that shipped with the game. The entire single-player campaign is completely data-driven and created by the design team with the help of the Mission Editor- nothing was hardcoded. With a little practice, you too can create a front line experience of your own.
Note that you can also find Mission Editor tutorials on this page:
You can find external tutorials here: